This Is How You Do It

Naughty_Dog_logoNaughty Dog is a developer that makes games exclusively for the PlayStation line of gaming systems.  What is kind of interesting is that Naughty Dog has made some incredible games that appear to contain a message to other developers in them.  That message is, “This is how you do it.”

A few years ago, Naughty Dog released “Uncharted”, which told the developers of “Tomb Raider”, “This is how you do it.”  “Uncharted” is what “Tomb Raider” should have been like on today’s systems.  It looked stunning with great gameplay, a solid story, and incredible voice acting.  I’ve played all the major “Tomb Raider” releases and while I’ve enjoyed them, there was a lot of nostalgia there that probably helped increase my enjoyment of them.  They weren’t entirely what they used to be when they were setting trends on the original PlayStation.

Naughty Dog has done it again with “The Last of Us”, this time telling the “Resident Evil” directors, “This is how you do it.”  “The Last of Us” is a classic survivor horror game, which the most recent “Resident Evil” games have strayed a bit from.  Don’t get me wrong, I enjoy what the “Resident Evil” games are right now, but at the same time, I will admit that they aren’t the same as they used to be.

“The Last of Us” goes back to that original “Resident Evil” formula, but with modern graphics and incredible voice acting.  There’s a very limited amount of ammo.  Melee weapons can only hit things a few times before they break and are useless.  Health items are scarce.  Running to safety is almost always an acceptable alternative to sticking around and taking care of all of the threats.  The game is intense and has me gripping the controller tightly and clenching most of the muscles in my body.  I can only play it for about 90 minutes before I need to take a break and walk away.  Just like I did with the classic “Resident Evil” games.

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